Apr 22, 2020
Subscriptions are an increasingly popular way to monetize apps & games, and for users to access content and services. Holly Ackerman & David Berlin from DAZN, share insights about setting up a subscription-based sports streaming service.
DAZN is building the world’s largest and fastest growing live sports streaming...
Apr 16, 2020
The growth of Android and its application beyond smartphones means that apps and games can now run on devices that offer traditional laptop and desktop screen sizes. Maximiliano Rodriguez, Platforms Operations Director at Gameloft, discusses the challenges in taking games to larger screens and new platforms.
CORRECTION:...
Apr 9, 2020
Figuring out how to make your app or game accessible to all can be a challenge, from an organizational & technical perspective. Rosalind Whittam & Ceri Lindsay from the BBC, share insights into how the public broadcaster has ensured that accessibility and inclusivity permeates every aspect of their apps to reach...
Apr 2, 2020
Ultimately, the most important part of a game is its players. Keeping players engaged is about more than simply delivering a regular stream of new features and fresh challenges. Actively involving players in the evolution of the game can be an equally powerful way to keep them engaged. This episode's guest is Ben...